
December 2011 |
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![]() Thiagi's Corner Ideas for creating dynamic activities from existing documents By Thiagi (aka Sivasailam Thiagarajan, Ph. D.) Back to Back by Tracy Tagliati This is an energetic improv game that can be used anytime during a training session. My favorite time to use it is at the end of a session for debriefing. Synopsis Participants pair up and stand back-to-back. The facilitator asks a question. The participants turn around and face each other and take turns sharing their responses. Purpose To encourage reflection and debriefing of a training session. To provide an opportunity for structured sharing and networking in an active and fun fashion. Participants Four or more Time 10 minutes or more. Materials Whistle or another attention-getting device. Flow 1. Pair-up participants. Ask each pair to stand back-to-back. If there is an extra person, they can form a group of three. 2. Ask a debriefing question. Some debriefing questions you may want to consider are: What do you think was the most important point in today's session? What do you think will be the most challenging idea to implement when you go back to the workplace? What do you think will be the easiest idea to implement when you go back to the workplace? Which idea do you think will receive the most resistance? Which idea will you implement first? What questions do you still have about this topic? 3. Reflect on the question. Ask each student to reflect on the question and prepare a response. 4. Blow the whistle. Ask each participant to turn around and face their partner. 5. Identify who will start the conversation. Use this selection process as an opportunity for the participants to learn a little known fact about each other. For example you might say: The person whose birthday is next in the calendar year will share first. The person who travels the furthest to work will share first. The person who has the most, (oldest, youngest) children (pets, car) will share first. 6. Identify time limitations. Tell the participants they each have about 30 seconds to share. 7. Blow the whistle. After about one minute, blow the whistle and ask the participants to find a new partner and stand back to back. 8. Ask a new question. Continue as above. If time allows, ask three to five questions. For more ice breaker ideas, check out Thiagi's website: http://www.thiagi.com/games.html NEW! Try PING FREE for 30-days Try PING with your demo of BRAVO!, Q&A or Click today! Now you can demo PING (Virtual Keypad Application) free for 30-days. ![]()
State Patrol ChallengeThe Minnesota State Patrol just released another training game built with the BRAVO! Game Builder Suite. Test your trooper knowlege with the latest training game - built with the BRAVO! Game Builder Suite from C3 SoftWorks. TAKE THE QUIZ (MN State Patrol Facebook Page) |
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![]() The C3 Blog Using Audience Response Pads hardware along with Smart Phones I recently had the opportunity at two separate conferences to use audience response pads and virtual pads at the same time for a live audience. I gave the audience a link to the virtual keypad for my session while other attendees used an issued wireless keypad. For the audience members who had a remote device, (i.e. - a smartphone, iPhone, iPad, tablet or a laptop computer), they simply visited the link and were able to participate via a virtual keypad. Since I didn't have enough audience response keypads for the entire classroom, I found that the use of remote PING Virtual Keypads enabled everyone to participate. It also kept them from texting during my sessions! For more information on using virtual keypads in your next session, visit the PING webpage here: http://c3softworks.com/products/online/ping Blog Author: John Dillon has worked as a paramedic and educator for 30 years. John has real world experience in using games as a serious teaching tool in the classroom. John speaks at conferences and seminars all over the country on how to use games as a serious teaching tool! Text-to-Join C3 SoftWorks We now have Text-to-Join! Simply text "c3softworks" to 22828 and we'll add you to our email newsletter list! ![]() BRAVO! User Testimonials "Let me just say that I love the BRAVO! software and the keypads. C3 is wonderful to work with and helpful to me as I was developing my games. They even assisted with my pictures and graphics to make my games extremely professional looking. In short, I would recommend BRAVO! to any trainer." Teri (Emergency Preparedness Coordinator PG&E) “This year, WATDA converted its two most popular training programs over to a game-based format using C3Softworks' BRAVO! game software. Attendees were much more engaged throughout the program - even after lunch. The evaluations definitely showed that attendees enjoyed the game show format. As a speaker, I found that the game shows helped keep me on subject and I was able to cover more material in the same amount of time. Overall, I found Bravo to be a very good value. The combination of a quality product and excellent customer support gave me a great round of seminars. Based on evaluation responses, I believe utilizing Bravo will translate into increased repeat attendance at future schools.” Susan (Wisconsin Automobile & Truck Dealers Assn.) "I produced the first draft game this morning on IS-700 NIMS review. (BRAVO!) is a great product - easy to use and just begs for you to make another training." David(Woodford County Fire & EMS) |
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