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Placing Your Games On the Web 

To place a game online, you will need to have either BRAVO! Web or BRAVO! LMS,  both of which create an HTML page you can link to. If you are not sure what version you have, click on the Help menu in the BRAVO! Game builder , and click on the About tab. This will show you the builder version you own. The image below illustrates what you would see if you owned the BRAVO! LMS builder version.

About Menu

Uploading to your Server via FTP   In the example below, we illustrate how you would place the game, "My Sample Game" online. Upload the folder My_Sample_Game and it's content to your server or website via file transfer protocol (FTP). Once uploaded, you will want to link to the play.html within the folder.

When making games for the Web or a single Player   To make your game compatible for single player, you may want to enable/disable a few options.

  1. Under TEAMS, select 1 from the Number of teams drop down menu.
  2. Uncheck Prompt for number of teams. T his will lock down your player option to one player.
  3. Other options to consider: Allow character set up during game set up. This will allow the end user to change out their avatar/character. Note: If you enable advanced character editing, users can create their own avatar. By enabling Automatically launch character builder (web only and single player only), the avatar library will launch automatically. 

Issues with online play:

Q: Why don't my images show up online, but play on my local machine?
A: In many cases the issue comes down to a naming convention. For example, if you have an image you place in a game like, "sample summary.swf," some ftp locations will change the name of the file by adding an underscore where there are spaces. So, the file name online will read "sample_summary.swf." Because the name of the file has been changed, the file will not show up in the game online. If this happens, you will need to rename your files so it has no spaces.


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