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Showdown Settings

Game Title (1 ): This is the text that will appear on the initial intro screen on the bottom of the game. By default, Showdown will appear here, but you can change it to anything you want. You can place your company or organization's name here, or the name or subject of your game. The choice is yours. This will only show up if the Enable Intro screen is enabled

Intro Text (2 ): If the Enable Intro is selected, you can type in some additional text that will appear on the bottom of the Intro Screen. By default, Welcome to Showdown will appear. You can also leave this area blank if you choose.

Enable Intro? (3 ): To have the intro screen appear when the game is first launched, check this box to enable.

Who answers first? (4 ): Choose from 3 different options, Take turns, Use ring-in device, or Host selects. This allows you to choose who will get to answer each round of questions.

How are points awarded? (5 ): Choose from 3 different options, Winner take all, Immediately, and Immediately/take turns after answers . This allows you to choose who will get to answer each round of questions.

Who controls the board? (6This allows you to decide which team controls the board: First to answer, or Highest scoring answer .

How many seconds to answer before a strike? (7 ): Set the time you want a team to choose to play a question or pass it. You will want the game to keep moving so select a time here.

How many seconds allowed to choose pass/play? (8 ): Set the time limit for a team to choose to play a question or pass it. You will want the game to keep moving so select a time here.

Number of Strikes (9 ): You can choose from 1-5 strikes. Once the strikes are used up, the team is out.

Single Team Mode (10 ): Check this box to play in single player mode. This changes the game to a fill-in(end user types in answers) vs. a selection.  This is ideal for a web or LMS application, where the end user must type in the answer.

In single team mode, how many letters must match to be correct? (11 ): This allows you to decide how accurate you want the answers to be. You can type in any number. This setting is global. So, if you choose 7, then the first 7 letters typed in must match.  If you want to allow more flexibility, you could choose 3 -- if you want to make it really loose, you can choose 1 (in this case, all the user would have to enter is the first correct letter and the game would treat it at correct).

Percent required to pass (single player mode) (12 ): You need to set a winning score threshold to set as a passing score for the game.


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